Executive Summary / TLDR version: After a great 15 years I’m leaving Microsoft– my last day at the company is Friday September 14, 2012! Long and rambling version: Just over 15 years ago (June 30, 1997) I moved to Seattle to come work at …
Category: Gaming
How difficult is it to re-develop a normal game into a motion sensing game?
How difficult is it to re-develop a normal game into a motion sensing game? 1 answer on Quora How difficult is it to re-develop a normal game into a motion sensing game?
Forza 3 vs. Gran Turismo 5: we have a winner
At this time last year, the team at Turn 10 Studios (where I work at Microsoft) was basking in the afterglow of having just shipped a great racing game: Forza Motorsport 3 for the Xbox 360. After working on the game for 3 years, we …
Forza 3 and Turn10 presenting at Gamefest 2010
This week, several folks from Turn 10 Studios (including myself) will be presenting talks at Gamefest in downtown Seattle. Pretty cool opportunity to showcase the great work we did on Forza Motorsport 3 – we’ll be giving talks on everything from Audio to Agile production to …
Forza Motorsport 3 – game credits
Pretty cool – my first AAA video game credits, for Forza Motorsport 3: Forza 3 Credits. They’re visible in the game, but it’s nice to see it online also. I’m in the credits for other products at Microsoft (Xbox / Xbox360 / Xbox Live) but …
Forza Motorsport 3 interview from Tokyo Game Show
Interview I did for G4TV while on the floor at the Tokyo Game Show, September 2009. This was the third day of the show, hard to tell but it’s REALLY loud in there. I’m barely able to croak out a sentence after having to almost …